Editor / type
EditorUtility
Editor.EditorUtility Overview
Declared type and relationship surface; behavioural intent is not inferred from the metadata alone.
Generated declaration summary
EditorUtility is a declared class in the pinned release metadata.
Automatically derived from the pinned declaration; this is not a reviewed tutorial or runtime test.
Exact identity & snapshot
Type relationships
Declarations owned by this type
- Editor.EditorUtility.AddLogger(System.Action`1<Sandbox.LogEvent>) method
- Editor.EditorUtility.AutoComplete(System.String,System.Int32) method
- Editor.EditorUtility.ClearPackageCache() method
- Editor.EditorUtility.CompileShader(Sandbox.BaseFileSystem,System.String,Sandbox.Engine.Shaders.ShaderCompileOptions,System.Threading.CancellationToken) method
- Editor.EditorUtility.CompileShader(System.String,Sandbox.Engine.Shaders.ShaderCompileOptions,System.Threading.CancellationToken) method
- Editor.EditorUtility.CopyAssetToDirectory(Editor.Asset,System.String,System.Boolean) method
- Editor.EditorUtility.CreateModelFromMeshComponents(Sandbox.MeshComponent[],System.String) method
- Editor.EditorUtility.CreateModelFromMeshFile(Editor.Asset,System.String) method
- Editor.EditorUtility.CreateModelFromPolygonMeshes(Sandbox.PolygonMesh[],System.String) method
- Editor.EditorUtility.CreateSceneWorld() method
- Editor.EditorUtility.CreateVideoWriter(System.String,Sandbox.VideoWriter.Config) method
- Editor.EditorUtility.CreateWebSurface() method
- Editor.EditorUtility.DisableTextureStreaming() method
- Editor.EditorUtility.DisplayDialog(System.String,System.String,System.String,System.String,Editor.Widget) method
- Editor.EditorUtility.DisplayDialog(System.String,System.String,System.String,System.String,System.Action,System.String,Editor.Widget) method
- Editor.EditorUtility.DownloadAsync(System.String,System.String,Sandbox.Utility.DataProgress.Callback,System.Threading.CancellationToken) method
- Editor.EditorUtility.FindInScene(Sandbox.Component) method
- Editor.EditorUtility.FindInScene(Sandbox.GameObject) method
- Editor.EditorUtility.FindProjectByDirectory(System.String) method
- Editor.EditorUtility.GetAssetFromProject(Sandbox.Project) method
- Editor.EditorUtility.GetFileThumbnail(System.String,System.Int32,System.Int32) method
- Editor.EditorUtility.GetGameObjectSystem(Sandbox.Scene,Sandbox.TypeDescription) method
- Editor.EditorUtility.GetRootPanels() method
- Editor.EditorUtility.GetSearchPaths() method
- Editor.EditorUtility.GetSerializedObject(System.Object) method
- Editor.EditorUtility.GetSourceLocation(Sandbox.Scene) method
- Editor.EditorUtility.IsCodeFile(System.String) method
- Editor.EditorUtility.IsCodeFolder(System.String) method
- Editor.EditorUtility.KeyValues1ToJson(System.String) method
- Editor.EditorUtility.KeyValues3ToJson(System.String) method
- Editor.EditorUtility.LoadBitmap(System.String) method
- Editor.EditorUtility.LoadProjectSettings(System.String) method
- Editor.EditorUtility.MoveAssetToDirectory(Editor.Asset,System.String,System.Boolean) method
- Editor.EditorUtility.OpenControlSheet(Sandbox.SerializedObject,Editor.Widget,System.Boolean) method
- Editor.EditorUtility.OpenFile(System.String) method
- Editor.EditorUtility.OpenFileDialog(System.String,System.String,System.String) method
- Editor.EditorUtility.OpenFileFolder(System.String) method
- Editor.EditorUtility.OpenFolder(System.String) method
- Editor.EditorUtility.PlayAssetSound(Editor.Asset) method
- Editor.EditorUtility.PlayAssetSound(Sandbox.SoundEvent) method
- Editor.EditorUtility.PlayAssetSound(Sandbox.SoundFile) method
- Editor.EditorUtility.PlayRawSound(System.String) method
- Editor.EditorUtility.PlaySound(System.String,System.Single) method
- Editor.EditorUtility.PutAsync(System.IO.Stream,System.String,Sandbox.Utility.DataProgress.Callback,System.Threading.CancellationToken) method
- Editor.EditorUtility.Quit(System.Boolean) method
- Editor.EditorUtility.RemoveLogger(System.Action`1<Sandbox.LogEvent>) method
- Editor.EditorUtility.RenameAsset(Editor.Asset,System.String) method
- Editor.EditorUtility.RenameDirectory(System.String,System.String,System.Boolean) method
- Editor.EditorUtility.RestartEditor() method
- Editor.EditorUtility.RestartEditorPrompt(System.String,System.String) method
- Editor.EditorUtility.SaveFileDialog(System.String,System.String,System.String) method
- Editor.EditorUtility.SaveProjectSettings(T,System.String) method
- Editor.EditorUtility.SendToRecycleBin(System.String) method
- Editor.EditorUtility.StopAssetSound() method
- Editor.EditorUtility.TranslateString(System.String,System.String) method
- Editor.EditorUtility.FontFamilies property
- Editor.EditorUtility.InspectorObject property
- Editor.EditorUtility.IsRecordingVideo property
- Editor.EditorUtility.IsVulkan property
- Editor.EditorUtility.RenderSettings property
- Editor.EditorUtility.Account type
- Editor.EditorUtility.Clipboard type
- Editor.EditorUtility.Mounting type
- Editor.EditorUtility.Network type
- Editor.EditorUtility.OnInspectArgs type
- Editor.EditorUtility.Prefabs type
- Editor.EditorUtility.Projects type
- Editor.EditorUtility.Streaming type
- Editor.EditorUtility.VR type
- Editor.EditorUtility.VoiceRecording type
Inherited members
Direct inherited members are not expanded here because the pinned record does not establish a complete inheritance closure.
Flow
The diagram separates the declared inputs, operation and result. Connections describe the recorded relationship; they do not establish execution order or lifecycle behaviour.
Open this operation in the flow explorer →
Examples
No reviewed code example or workflow covers this declaration. Use the exact declaration and inputs/outputs flow as the available local teaching surface, then run a bounded installed-build probe before relying on behaviour. Open the exact declaration flow.
Constraints and pitfalls
- Execution context: editor
- A public declaration is not proof of sandbox allowlisting.
- No compile/runtime verification was run.
Prerequisites and limits
- Resolve the type identity in the pinned release before relying on its declaration.
Still unknown
- Installed-build callability, compile behaviour and runtime effects are not established by this snapshot.
- No indexed implementation-source chunk is linked to this declaration; the entry is declaration-only.
declaration-onlymetadata-only
Upstream documentation availability
No documentation was present in the selected record.
Evidence and verification
pinned metadata source correspondence unverified
- declaration: pinned-release-metadata
Installed-build compile/runtime state: not run.
Related workflows
None selected.
Related diagrams
None selected.