CURATED WORKFLOW

Relocate a rigidbody through a paired-space portal while preserving physical continuity

game-or-shared-unknown; portal-specific contract unresolved not runtime verified

Workflow ID: workflow.portal-traversal-rigidbody
Snapshot: 3ba1c69afc74a97f-7fcd0798fd6ea455

Prerequisites

Ordered steps

#ActionState/evidenceSymbols
1Measure crossing against a stable body reference and fixed-step state before relocation.metadata-only
The metadata exposes related types; no native portal traversal recipe is declared.
method:Sandbox.IScenePhysicsEvents:PrePhysicsStep(), method:Sandbox.PhysicsTraceBuilder:Capsule(Capsule,Vector3,Vector3), method:Sandbox.SceneTrace:Capsule(Capsule,Vector3,Vector3), type:Sandbox.Rigidbody, type:Transform
2Apply the paired transform and preserve linear/angular velocity, centre-of-mass and ownership state where the exact API permits.source-demonstrated
Source call sites/guards are evidence of engine behaviour within their actual scope, not a game API guarantee.
property:Sandbox.Component:Network(), property:Sandbox.PhysicsBody:Transform(), property:Sandbox.Rigidbody:AngularVelocity(), property:Sandbox.Rigidbody:MassCenter(), property:Sandbox.Rigidbody:PhysicsBody(), property:Sandbox.Rigidbody:Velocity()
3Synchronise the body and suppress duplicate re-entry or interpolation ghosts.unresolved
Names and proximity are insufficient; an installed probe is required.
method:Sandbox.GameObject.NetworkAccessor:ClearInterpolation(), method:Sandbox.GameTransform:ClearInterpolation(), method:Sandbox.IScenePhysicsEvents:PostPhysicsStep(), property:Sandbox.Component:Network(), property:Sandbox.Rigidbody:Sleeping()

Lifecycle and ordering

State ownership

Resource lifetime

Known failure modes

Evidence and unresolved questions

curated; not a complete workflow graph

  • Exact relocation/velocity APIs exposed to game code in the installed build.
  • Joint/compound-shape behaviour across two spaces.
  • Network replication and ownership during partial traversal.

Next useful probe: Run a fixed-step rigidbody probe with an off-centre rotating box, joints disabled then enabled, logging pose, velocities, sleep, filters, authority and interpolation per tick.

Related diagrams

graph-graph-portal-traversal-rigidbody-d3c848738dbd.html