Sandbox / type
SoundHandle
Sandbox.SoundHandle Overview
Declared type and relationship surface; behavioural intent is not inferred from the metadata alone.
SoundHandle is a declared class in the pinned release metadata.
Exact identity & snapshot
Type relationships
Declarations owned by this type
- Sandbox.SoundHandle.ClearParent() method
- Sandbox.SoundHandle.Dispose() method
- Sandbox.SoundHandle.GetActive(System.Collections.Generic.List`1<Sandbox.SoundHandle>) method
- Sandbox.SoundHandle.SetParent(Sandbox.GameObject) method
- Sandbox.SoundHandle.Stop(System.Single) method
- Sandbox.SoundHandle.Update() method
- Sandbox.SoundHandle.AirAbsorption property
- Sandbox.SoundHandle.Amplitude property
- Sandbox.SoundHandle.Decibels property
- Sandbox.SoundHandle.Distance property
- Sandbox.SoundHandle.DistanceAttenuation property
- Sandbox.SoundHandle.ElapsedTime property
- Sandbox.SoundHandle.Fadein property
- Sandbox.SoundHandle.Fadeout property
- Sandbox.SoundHandle.Falloff property
- Sandbox.SoundHandle.Finished property
- Sandbox.SoundHandle.FollowParent property
- Sandbox.SoundHandle.IsPlaying property
- Sandbox.SoundHandle.IsStopped property
- Sandbox.SoundHandle.IsValid property
- Sandbox.SoundHandle.LipSync property
- Sandbox.SoundHandle.ListenLocal property
- Sandbox.SoundHandle.LocalTransform property
- Sandbox.SoundHandle.Loopback property
- Sandbox.SoundHandle.Name property
- Sandbox.SoundHandle.Occlusion property
- Sandbox.SoundHandle.OcclusionEnabled property
- Sandbox.SoundHandle.OcclusionRadius property
- Sandbox.SoundHandle.Parent property
- Sandbox.SoundHandle.Paused property
- Sandbox.SoundHandle.Pitch property
- Sandbox.SoundHandle.Position property
- Sandbox.SoundHandle.Reflections property
- Sandbox.SoundHandle.Reverb property
- Sandbox.SoundHandle.ReverbEnabled property
- Sandbox.SoundHandle.Rotation property
- Sandbox.SoundHandle.SampleRate property
- Sandbox.SoundHandle.SoundFile property
- Sandbox.SoundHandle.SpacialBlend property
- Sandbox.SoundHandle.Subtitles property
- Sandbox.SoundHandle.TargetMixer property
- Sandbox.SoundHandle.Time property
- Sandbox.SoundHandle.Transform property
- Sandbox.SoundHandle.Transmission property
- Sandbox.SoundHandle.Volume property
- Sandbox.SoundHandle.LipSyncAccessor type
Inherited members
Direct inherited members are not expanded here because the pinned record does not establish a complete inheritance closure.
Flow
The diagram separates the declared inputs, operation and result. Connections describe the recorded relationship; they do not establish execution order or lifecycle behaviour.
Open this operation in the flow explorer →
Examples
No reviewed code example or workflow covers this declaration. Use the exact declaration and inputs/outputs flow as the available local teaching surface, then run a bounded installed-build probe before relying on behaviour. Open the exact declaration flow.
Constraints and pitfalls
- Execution context: game-or-shared-unknown
- A public declaration is not proof of sandbox allowlisting.
- No compile/runtime verification was run.
Prerequisites and limits
- Resolve the type identity in the pinned release before relying on its declaration.
Still unknown
- Installed-build callability, compile behaviour and runtime effects are not established by this snapshot.
declaration-and-sourcemetadata-and-source-only
Upstream documentation availability
Documentation text is not copied into this export because the release metadata redistribution licence is unresolved.
Evidence and verification
pinned metadata source correspondence unverified
- declaration: pinned-release-metadata
- implementation-source: engine/Sandbox.Engine/Systems/Audio/SoundHandle.Follow.cs
- implementation-source: engine/Sandbox.Engine/Systems/Audio/SoundHandle.LipSync.cs
- implementation-source: engine/Sandbox.Engine/Systems/Audio/SoundHandle.Source.cs
- implementation-source: engine/Sandbox.Engine/Systems/Audio/SoundHandle.Subtitles.cs
- implementation-source: engine/Sandbox.Engine/Systems/Audio/SoundHandle.cs
Installed-build compile/runtime state: not run.
Related workflows
None selected.
Related diagrams
None selected.