Sandbox / type
SceneTrace
Sandbox.SceneTrace Overview
Declared type and relationship surface; behavioural intent is not inferred from the metadata alone.
Generated declaration summary
SceneTrace is a declared struct in the pinned release metadata.
Automatically derived from the pinned declaration; this is not a reviewed tutorial or runtime test.
Exact identity & snapshot
Type relationships
Declarations owned by this type
- Sandbox.SceneTrace.PhysicsTrace field
- Sandbox.SceneTrace.Body(Sandbox.PhysicsBody,Transform,Vector3) method
- Sandbox.SceneTrace.Body(Sandbox.PhysicsBody,Vector3) method
- Sandbox.SceneTrace.Body(Sandbox.Rigidbody,Vector3) method
- Sandbox.SceneTrace.Box(BBox,Ray,System.Single) method
- Sandbox.SceneTrace.Box(BBox,Vector3,Vector3) method
- Sandbox.SceneTrace.Box(Vector3,Ray,System.Single) method
- Sandbox.SceneTrace.Box(Vector3,Vector3,Vector3) method
- Sandbox.SceneTrace.Capsule(Capsule) method
- Sandbox.SceneTrace.Capsule(Capsule,Ray,System.Single) method
- Sandbox.SceneTrace.Capsule(Capsule,Vector3,Vector3) method
- Sandbox.SceneTrace.Cone(System.Single,System.Single) method
- Sandbox.SceneTrace.Cone(System.Single,System.Single,Ray,System.Single) method
- Sandbox.SceneTrace.Cone(System.Single,System.Single,Vector3,Vector3) method
- Sandbox.SceneTrace.Cylinder(System.Single,System.Single) method
- Sandbox.SceneTrace.Cylinder(System.Single,System.Single,Ray,System.Single) method
- Sandbox.SceneTrace.Cylinder(System.Single,System.Single,Vector3,Vector3) method
- Sandbox.SceneTrace.FromTo(Transform,Vector3) method
- Sandbox.SceneTrace.FromTo(Vector3,Vector3) method
- Sandbox.SceneTrace.HitTriggers() method
- Sandbox.SceneTrace.HitTriggersOnly() method
- Sandbox.SceneTrace.IgnoreDynamic() method
- Sandbox.SceneTrace.IgnoreGameObject(Sandbox.GameObject) method
- Sandbox.SceneTrace.IgnoreGameObjectHierarchy(Sandbox.GameObject) method
- Sandbox.SceneTrace.IgnoreKeyframed() method
- Sandbox.SceneTrace.IgnoreStatic() method
- Sandbox.SceneTrace.Radius(System.Single) method
- Sandbox.SceneTrace.Ray(Ray,System.Single) method
- Sandbox.SceneTrace.Ray(Vector3,Vector3) method
- Sandbox.SceneTrace.Rotated(Rotation) method
- Sandbox.SceneTrace.Run() method
- Sandbox.SceneTrace.RunAll() method
- Sandbox.SceneTrace.Size(BBox) method
- Sandbox.SceneTrace.Size(Vector3) method
- Sandbox.SceneTrace.Size(Vector3,Vector3) method
- Sandbox.SceneTrace.Sphere(System.Single,Ray,System.Single) method
- Sandbox.SceneTrace.Sphere(System.Single,Vector3,Vector3) method
- Sandbox.SceneTrace.Sweep(Sandbox.PhysicsBody,Transform) method
- Sandbox.SceneTrace.Sweep(Sandbox.PhysicsBody,Transform,Transform) method
- Sandbox.SceneTrace.Sweep(Sandbox.Rigidbody,Transform,Transform) method
- Sandbox.SceneTrace.UseHitPosition(System.Boolean) method
- Sandbox.SceneTrace.UseHitboxes(System.Boolean) method
- Sandbox.SceneTrace.UsePhysicsWorld(System.Boolean) method
- Sandbox.SceneTrace.UseRenderMeshes(System.Boolean) method
- Sandbox.SceneTrace.UseRenderMeshes(System.Boolean,System.Boolean) method
- Sandbox.SceneTrace.WithAllTags(Sandbox.ITagSet) method
- Sandbox.SceneTrace.WithAllTags(System.String[]) method
- Sandbox.SceneTrace.WithAnyTags(Sandbox.ITagSet) method
- Sandbox.SceneTrace.WithAnyTags(System.String[]) method
- Sandbox.SceneTrace.WithCollisionRules(System.Collections.Generic.IEnumerable`1<System.String>,System.Boolean) method
- Sandbox.SceneTrace.WithCollisionRules(System.String,System.Boolean) method
- Sandbox.SceneTrace.WithTag(System.String) method
- Sandbox.SceneTrace.WithoutTags(Sandbox.ITagSet) method
- Sandbox.SceneTrace.WithoutTags(System.String[]) method
Inherited members
Direct inherited members are not expanded here because the pinned record does not establish a complete inheritance closure.
Flow
The diagram separates the declared inputs, operation and result. Connections describe the recorded relationship; they do not establish execution order or lifecycle behaviour.
Open this operation in the flow explorer →
Explanatory notes
Portal physics and collision: keep hypotheses separate from authority
Examples
Workflow: Open only a portal aperture while retaining backing-wall collision elsewhere (evidence-backed, not runtime verified)
No standalone code example is linked; the evidence-backed workflow is the bounded example surface for this declaration.
Constraints and pitfalls
- Execution context: game-or-shared-unknown
- A public declaration is not proof of sandbox allowlisting.
- No compile/runtime verification was run.
Prerequisites and limits
- Resolve the type identity in the pinned release before relying on its declaration.
Still unknown
- Installed-build callability, compile behaviour and runtime effects are not established by this snapshot.
- No indexed implementation-source chunk is linked to this declaration; the entry is declaration-only.
declaration-onlymetadata-only
Upstream documentation availability
No documentation was present in the selected record.
Evidence and verification
pinned metadata source correspondence unverified
- declaration: pinned-release-metadata
Installed-build compile/runtime state: not run.
Related workflows
Open only a portal aperture while retaining backing-wall collision elsewhere