Sandbox / type
PrefabScene
Sandbox.PrefabScene Overview
Declared type and relationship surface; behavioural intent is not inferred from the metadata alone.
PrefabScene is a declared class in the pinned release metadata.
Exact identity & snapshot
Type relationships
Declarations owned by this type
- Sandbox.PrefabScene.Deserialize(System.Text.Json.Nodes.JsonObject,Sandbox.GameObject.DeserializeOptions) method
- Sandbox.PrefabScene.JsonWrite(System.Object,System.Text.Json.Utf8JsonWriter) method
- Sandbox.PrefabScene.Load(Sandbox.GameResource) method
- Sandbox.PrefabScene.Serialize(Sandbox.GameObject.SerializeOptions) method
- Sandbox.PrefabScene.ToPrefabFile() method
- Sandbox.PrefabScene.Variables property
- Sandbox.PrefabScene.VariableCollection type
Inherited members
- Sandbox.Scene..ctor()
- Sandbox.Scene.AddHook(Sandbox.GameObjectSystem.Stage,System.Int32,System.Action,System.String,System.String)
- Sandbox.Scene.BatchGroup()
- Sandbox.Scene.ClearUnsavedChanges()
- Sandbox.Scene.CreateEditorScene()
- Sandbox.Scene.CreateObject(System.Boolean)
- Sandbox.Scene.Deserialize(System.Text.Json.Nodes.JsonObject,Sandbox.GameObject.DeserializeOptions)
- Sandbox.Scene.Destroy()
- Sandbox.Scene.EditorDraw()
- Sandbox.Scene.EditorTick(System.Single,System.Single)
- Sandbox.Scene.FindAllWithTag(System.String)
- Sandbox.Scene.FindAllWithTags(System.Collections.Generic.IEnumerable`1<System.String>)
- Sandbox.Scene.FindInPhysics(BBox)
- Sandbox.Scene.FindInPhysics(Sandbox.Frustum)
- Sandbox.Scene.FindInPhysics(Sandbox.Sphere)
- Sandbox.Scene.GameTick(System.Double)
- Sandbox.Scene.Get()
- Sandbox.Scene.GetAll()
- Sandbox.Scene.GetAll(System.Collections.Generic.List`1<T>)
- Sandbox.Scene.GetAllComponents()
- Sandbox.Scene.GetAllComponents(System.Type)
- Sandbox.Scene.GetSystem()
- Sandbox.Scene.GetSystem(out T)
- Sandbox.Scene.IsBBoxVisibleToConnection(Sandbox.Connection,BBox)
- Sandbox.Scene.IsPointVisibleToConnection(Sandbox.Connection,Vector3)
- Sandbox.Scene.Load(Sandbox.GameResource)
- Sandbox.Scene.Load(Sandbox.SceneLoadOptions)
- Sandbox.Scene.LoadFromFile(System.String)
- Sandbox.Scene.ProcessDeletes()
- Sandbox.Scene.Push()
- Sandbox.Scene.RunEvent(System.Action`1<T>,Sandbox.FindMode)
- Sandbox.Scene.Serialize(Sandbox.GameObject.SerializeOptions)
- Sandbox.Scene.SerializeProperties()
- Sandbox.Scene.StartLoading()
- Sandbox.Scene.All
- Sandbox.Scene.Camera
- Sandbox.Scene.DebugSceneWorld
- Sandbox.Scene.Description
- Sandbox.Scene.Directory
- Sandbox.Scene.Editor
- Sandbox.Scene.FixedDelta
- Sandbox.Scene.FixedUpdateFrequency
- Sandbox.Scene.HasUnsavedChanges
- Sandbox.Scene.IsEditor
- Sandbox.Scene.IsFixedUpdate
- Sandbox.Scene.IsLoading
- Sandbox.Scene.IsValid
- Sandbox.Scene.MaxFixedUpdates
- Sandbox.Scene.NavMesh
- Sandbox.Scene.NetworkFrequency
- Sandbox.Scene.NetworkRate
- Sandbox.Scene.PhysicsMode
- Sandbox.Scene.PhysicsSubSteps
- Sandbox.Scene.PhysicsWorld
- Sandbox.Scene.RenderAttributes
- Sandbox.Scene.SceneWorld
- Sandbox.Scene.Source
- Sandbox.Scene.ThreadedAnimation
- Sandbox.Scene.TimeScale
- Sandbox.Scene.Title
- Sandbox.Scene.Trace
- Sandbox.Scene.UseFixedUpdate
- Sandbox.Scene.Volumes
- Sandbox.Scene.WantsSystemScene
- Sandbox.Scene.ISceneEditorSession
Flow
The diagram separates the declared inputs, operation and result. Connections describe the recorded relationship; they do not establish execution order or lifecycle behaviour.
Open this operation in the flow explorer →
Examples
No reviewed code example or workflow covers this declaration. Use the exact declaration and inputs/outputs flow as the available local teaching surface, then run a bounded installed-build probe before relying on behaviour. Open the exact declaration flow.
Constraints and pitfalls
- Execution context: game-or-shared-unknown
- A public declaration is not proof of sandbox allowlisting.
- No compile/runtime verification was run.
Prerequisites and limits
- Resolve the type identity in the pinned release before relying on its declaration.
Still unknown
- Installed-build callability, compile behaviour and runtime effects are not established by this snapshot.
declaration-and-sourcemetadata-and-source-only
Upstream documentation availability
No documentation was present in the selected record.
Evidence and verification
pinned metadata source correspondence unverified
- declaration: pinned-release-metadata
- implementation-source: engine/Sandbox.Engine/Scene/Scene/PrefabScene.VariableCollection.cs
- implementation-source: engine/Sandbox.Engine/Scene/Scene/PrefabScene.cs
Installed-build compile/runtime state: not run.
Related workflows
None selected.
Related diagrams
None selected.