Sandbox / type
Mesh
Sandbox.Mesh Overview
Declared type and relationship surface; behavioural intent is not inferred from the metadata alone.
Mesh is a declared class in the pinned release metadata.
Exact identity & snapshot
Type relationships
Declarations owned by this type
- Sandbox.Mesh..ctor() constructor
- Sandbox.Mesh..ctor(Sandbox.Material,Sandbox.MeshPrimitiveType) constructor
- Sandbox.Mesh..ctor(System.String,Sandbox.Material,Sandbox.MeshPrimitiveType) constructor
- Sandbox.Mesh.AddMorph(System.String,System.ReadOnlySpan`1<Sandbox.MorphDelta>) method
- Sandbox.Mesh.AddSubMesh(Sandbox.Material,System.Int32,System.Int32,System.Int32,System.Int32) method
- Sandbox.Mesh.CreateBuffers(Sandbox.VertexBuffer,System.Boolean) method
- Sandbox.Mesh.CreateIndexBuffer() method
- Sandbox.Mesh.CreateIndexBuffer(System.Int32,System.Collections.Generic.List`1<System.Int32>) method
- Sandbox.Mesh.CreateIndexBuffer(System.Int32,System.Span`1<System.Int32>) method
- Sandbox.Mesh.CreateVertexBuffer(Sandbox.VertexAttribute[]) method
- Sandbox.Mesh.CreateVertexBuffer(System.Int32,Sandbox.VertexAttribute[],System.Collections.Generic.List`1<T>) method
- Sandbox.Mesh.CreateVertexBuffer(System.Int32,Sandbox.VertexAttribute[],System.Span`1<T>) method
- Sandbox.Mesh.CreateVertexBuffer(System.Int32,System.Collections.Generic.List`1<T>) method
- Sandbox.Mesh.CreateVertexBuffer(System.Int32,System.Span`1<T>) method
- Sandbox.Mesh.LockIndexBuffer(Sandbox.Mesh.IndexBufferLockHandler) method
- Sandbox.Mesh.LockIndexBuffer(System.Int32,Sandbox.Mesh.IndexBufferLockHandler) method
- Sandbox.Mesh.LockIndexBuffer(System.Int32,System.Int32,Sandbox.Mesh.IndexBufferLockHandler) method
- Sandbox.Mesh.LockVertexBuffer(Sandbox.Mesh.VertexBufferLockHandler`1<T>) method
- Sandbox.Mesh.LockVertexBuffer(System.Int32,Sandbox.Mesh.VertexBufferLockHandler`1<T>) method
- Sandbox.Mesh.LockVertexBuffer(System.Int32,System.Int32,Sandbox.Mesh.VertexBufferLockHandler`1<T>) method
- Sandbox.Mesh.SetIndexBufferData(System.Collections.Generic.List`1<System.Int32>,System.Int32) method
- Sandbox.Mesh.SetIndexBufferData(System.Span`1<System.Int32>,System.Int32) method
- Sandbox.Mesh.SetIndexBufferSize(System.Int32) method
- Sandbox.Mesh.SetIndexRange(System.Int32,System.Int32) method
- Sandbox.Mesh.SetVertexBufferData(System.Collections.Generic.List`1<T>,System.Int32) method
- Sandbox.Mesh.SetVertexBufferData(System.Span`1<T>,System.Int32) method
- Sandbox.Mesh.SetVertexBufferSize(System.Int32) method
- Sandbox.Mesh.SetVertexRange(System.Int32,System.Int32) method
- Sandbox.Mesh.TriangulatePolygon(System.Span`1<Vector3>) method
- Sandbox.Mesh.Bounds property
- Sandbox.Mesh.HasIndexBuffer property
- Sandbox.Mesh.HasVertexBuffer property
- Sandbox.Mesh.IndexCount property
- Sandbox.Mesh.IsValid property
- Sandbox.Mesh.Material property
- Sandbox.Mesh.PrimitiveType property
- Sandbox.Mesh.UvDensity property
- Sandbox.Mesh.VertexCount property
- Sandbox.Mesh.IndexBufferLockHandler type
- Sandbox.Mesh.VertexBufferLockHandler<T> type
Inherited members
Direct inherited members are not expanded here because the pinned record does not establish a complete inheritance closure.
Flow
The diagram separates the declared inputs, operation and result. Connections describe the recorded relationship; they do not establish execution order or lifecycle behaviour.
Open this operation in the flow explorer →
Examples
No reviewed code example or workflow covers this declaration. Use the exact declaration and inputs/outputs flow as the available local teaching surface, then run a bounded installed-build probe before relying on behaviour. Open the exact declaration flow.
Constraints and pitfalls
- Execution context: game-or-shared-unknown
- A public declaration is not proof of sandbox allowlisting.
- No compile/runtime verification was run.
Prerequisites and limits
- Resolve the type identity in the pinned release before relying on its declaration.
Still unknown
- Installed-build callability, compile behaviour and runtime effects are not established by this snapshot.
declaration-and-sourcemetadata-and-source-only
Upstream documentation availability
Documentation text is not copied into this export because the release metadata redistribution licence is unresolved.
Evidence and verification
pinned metadata source correspondence unverified
- declaration: pinned-release-metadata
- implementation-source: engine/Sandbox.Engine/Resources/Mesh/Mesh.IndexBuffer.cs
- implementation-source: engine/Sandbox.Engine/Resources/Mesh/Mesh.Morphs.cs
- implementation-source: engine/Sandbox.Engine/Resources/Mesh/Mesh.VertexBuffer.cs
- implementation-source: engine/Sandbox.Engine/Resources/Mesh/Mesh.cs
Installed-build compile/runtime state: not run.
Related workflows
None selected.
Related diagrams
None selected.