Sandbox / type
HostSyncAttribute
Sandbox.HostSyncAttribute Overview
Declared type and relationship surface; behavioural intent is not inferred from the metadata alone.
HostSyncAttribute is a declared class in the pinned release metadata.
Exact identity & snapshot
Type relationships
Declarations owned by this type
- Sandbox.HostSyncAttribute..ctor() constructor
Inherited members
- Sandbox.SyncAttribute..ctor()
- Sandbox.SyncAttribute..ctor(Sandbox.SyncFlags)
- Sandbox.SyncAttribute.Flags
- Sandbox.SyncAttribute.Query
Flow
The diagram separates the declared inputs, operation and result. Connections describe the recorded relationship; they do not establish execution order or lifecycle behaviour.
Open this operation in the flow explorer →
Examples
No reviewed code example or workflow covers this declaration. Use the exact declaration and inputs/outputs flow as the available local teaching surface, then run a bounded installed-build probe before relying on behaviour. Open the exact declaration flow.
Constraints and pitfalls
- Execution context: game-or-shared-unknown
- A public declaration is not proof of sandbox allowlisting.
- No compile/runtime verification was run.
- Marked obsolete in the pinned metadata.
Prerequisites and limits
- Resolve the type identity in the pinned release before relying on its declaration.
Still unknown
- Installed-build callability, compile behaviour and runtime effects are not established by this snapshot.
declaration-and-sourcemetadata-and-source-only
Upstream documentation availability
Documentation text is not copied into this export because the release metadata redistribution licence is unresolved.
Evidence and verification
pinned metadata source correspondence unverified
- declaration: pinned-release-metadata
- implementation-source: engine/Sandbox.Engine/Scene/Networking/HostSync.cs
Installed-build compile/runtime state: not run.
Related workflows
None selected.
Related diagrams
None selected.