Sandbox / type
Graphics
Sandbox.Graphics Overview
Declared type and relationship surface; behavioural intent is not inferred from the metadata alone.
Graphics is a declared class in the pinned release metadata.
Exact identity & snapshot
Type relationships
Declarations owned by this type
- Sandbox.Graphics.Blit(Sandbox.Material,Sandbox.RenderAttributes) method
- Sandbox.Graphics.Clear(Color,System.Boolean,System.Boolean,System.Boolean) method
- Sandbox.Graphics.Clear(System.Boolean,System.Boolean) method
- Sandbox.Graphics.CopyTexture(Sandbox.Texture,Sandbox.Texture) method
- Sandbox.Graphics.CopyTexture(Sandbox.Texture,Sandbox.Texture,System.Int32,System.Int32,System.Int32,System.Int32) method
- Sandbox.Graphics.CopyTexture(Sandbox.Texture,Sandbox.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) method
- Sandbox.Graphics.Draw(Sandbox.GpuBuffer`1<T>,Sandbox.GpuBuffer,Sandbox.Material,System.Int32,System.Int32,Sandbox.RenderAttributes,Sandbox.Graphics.PrimitiveType) method
- Sandbox.Graphics.Draw(Sandbox.GpuBuffer`1<T>,Sandbox.Material,System.Int32,System.Int32,Sandbox.RenderAttributes,Sandbox.Graphics.PrimitiveType) method
- Sandbox.Graphics.Draw(System.Collections.Generic.List`1<Sandbox.Vertex>,System.Int32,Sandbox.Material,Sandbox.RenderAttributes,Sandbox.Graphics.PrimitiveType) method
- Sandbox.Graphics.Draw(System.Span`1<Sandbox.Vertex>,System.Int32,Sandbox.Material,Sandbox.RenderAttributes,Sandbox.Graphics.PrimitiveType) method
- Sandbox.Graphics.Draw(System.Span`1<Sandbox.Vertex>,System.Int32,System.Span`1<System.UInt16>,System.Int32,Sandbox.Material,Sandbox.RenderAttributes,Sandbox.Graphics.PrimitiveType) method
- Sandbox.Graphics.DrawIcon(Sandbox.Rect,System.String,Color,System.Single,Sandbox.TextFlag) method
- Sandbox.Graphics.DrawModel(Sandbox.Model,Transform,Sandbox.RenderAttributes) method
- Sandbox.Graphics.DrawModelInstanced(Sandbox.Model,System.Int32,Sandbox.RenderAttributes) method
- Sandbox.Graphics.DrawModelInstanced(Sandbox.Model,System.Span`1<Transform>,Sandbox.RenderAttributes) method
- Sandbox.Graphics.DrawModelInstanced(Sandbox.Model,System.Span`1<Transform>,System.Int32,Sandbox.RenderAttributes) method
- Sandbox.Graphics.DrawModelInstancedIndirect(Sandbox.Model,Sandbox.GpuBuffer,Sandbox.GpuBuffer,System.Int32,System.Int32,Sandbox.RenderAttributes) method
- Sandbox.Graphics.DrawModelInstancedIndirect(Sandbox.Model,Sandbox.GpuBuffer,System.Int32,Sandbox.RenderAttributes) method
- Sandbox.Graphics.DrawQuad(Sandbox.Rect,Sandbox.Material,Color,Sandbox.RenderAttributes) method
- Sandbox.Graphics.DrawRoundedRectangle(Sandbox.Rect,Color,Vector4,Vector4,Color) method
- Sandbox.Graphics.DrawText(Sandbox.Rect,Sandbox.TextRendering.Scope,Sandbox.TextFlag) method
- Sandbox.Graphics.DrawText(Sandbox.Rect,System.String,Color,System.String,System.Single,System.Single,Sandbox.TextFlag) method
- Sandbox.Graphics.DrawText(Vector2,System.String,Color,System.String,System.Single,System.Single) method
- Sandbox.Graphics.FlushGPU() method
- Sandbox.Graphics.GenerateMipMaps(Sandbox.Texture,Sandbox.Graphics.DownsampleMethod,System.Int32,System.Int32) method
- Sandbox.Graphics.GrabDepthTexture(System.String,Sandbox.RenderAttributes) method
- Sandbox.Graphics.GrabFrameTexture(System.String,Sandbox.RenderAttributes,Sandbox.Graphics.DownsampleMethod,System.Int32) method
- Sandbox.Graphics.GrabFrameTexture(System.String,Sandbox.RenderAttributes,System.Boolean) method
- Sandbox.Graphics.MeasureText(Sandbox.Rect,Sandbox.TextRendering.Scope,Sandbox.TextFlag) method
- Sandbox.Graphics.MeasureText(Sandbox.Rect,System.String,System.String,System.Single,System.Single,Sandbox.TextFlag) method
- Sandbox.Graphics.Render(Sandbox.SceneObject,System.Nullable`1<Transform>,System.Nullable`1<Color>,Sandbox.Material) method
- Sandbox.Graphics.RenderToTexture(Sandbox.SceneCamera,Sandbox.Texture) method
- Sandbox.Graphics.ResourceBarrierTransition(Sandbox.GpuBuffer,Sandbox.Rendering.ResourceState) method
- Sandbox.Graphics.ResourceBarrierTransition(Sandbox.GpuBuffer,Sandbox.Rendering.ResourceState,Sandbox.Rendering.ResourceState) method
- Sandbox.Graphics.ResourceBarrierTransition(Sandbox.GpuBuffer`1<T>,Sandbox.Rendering.ResourceState) method
- Sandbox.Graphics.ResourceBarrierTransition(Sandbox.GpuBuffer`1<T>,Sandbox.Rendering.ResourceState,Sandbox.Rendering.ResourceState) method
- Sandbox.Graphics.ResourceBarrierTransition(Sandbox.Texture,Sandbox.Rendering.ResourceState,System.Int32) method
- Sandbox.Graphics.SetupLighting(Sandbox.SceneObject,Sandbox.RenderAttributes) method
- Sandbox.Graphics.UavBarrier(Sandbox.GpuBuffer) method
- Sandbox.Graphics.UavBarrier(Sandbox.Texture) method
- Sandbox.Graphics.Attributes property
- Sandbox.Graphics.CameraPosition property
- Sandbox.Graphics.CameraRotation property
- Sandbox.Graphics.CameraTransform property
- Sandbox.Graphics.FieldOfView property
- Sandbox.Graphics.Frustum property
- Sandbox.Graphics.IsActive property
- Sandbox.Graphics.LayerType property
- Sandbox.Graphics.RenderTarget property
- Sandbox.Graphics.VideoMemoryBudget property
- Sandbox.Graphics.VideoMemoryUsed property
- Sandbox.Graphics.Viewport property
- Sandbox.Graphics.DownsampleMethod type
- Sandbox.Graphics.PrimitiveType type
Inherited members
Direct inherited members are not expanded here because the pinned record does not establish a complete inheritance closure.
Flow
The diagram separates the declared inputs, operation and result. Connections describe the recorded relationship; they do not establish execution order or lifecycle behaviour.
Open this operation in the flow explorer →
Examples
No reviewed code example or workflow covers this declaration. Use the exact declaration and inputs/outputs flow as the available local teaching surface, then run a bounded installed-build probe before relying on behaviour. Open the exact declaration flow.
Constraints and pitfalls
- Execution context: game-or-shared-unknown
- A public declaration is not proof of sandbox allowlisting.
- No compile/runtime verification was run.
Prerequisites and limits
- Resolve the type identity in the pinned release before relying on its declaration.
Still unknown
- Installed-build callability, compile behaviour and runtime effects are not established by this snapshot.
declaration-and-sourcemetadata-and-source-only
Upstream documentation availability
Documentation text is not copied into this export because the release metadata redistribution licence is unresolved.
Evidence and verification
pinned metadata source correspondence unverified
- declaration: pinned-release-metadata
- implementation-source: engine/Sandbox.Engine/Systems/Render/Graphics.Draw.Buffer.cs
- implementation-source: engine/Sandbox.Engine/Systems/Render/Graphics.Draw.Mesh.cs
- implementation-source: engine/Sandbox.Engine/Systems/Render/Graphics.Draw.cs
- implementation-source: engine/Sandbox.Engine/Systems/Render/Graphics.Hooks.cs
- implementation-source: engine/Sandbox.Engine/Systems/Render/Graphics.MipmapGen.cs
- implementation-source: engine/Sandbox.Engine/Systems/Render/Graphics.ResourceBarriers.cs
- implementation-source: engine/Sandbox.Engine/Systems/Render/Graphics.cs
Installed-build compile/runtime state: not run.
Related workflows
None selected.
Related diagrams
None selected.