Sandbox / type
Connection
Sandbox.Connection Overview
Declared type and relationship surface; behavioural intent is not inferred from the metadata alone.
Connection is a declared class in the pinned release metadata.
Exact identity & snapshot
Type relationships
Declarations owned by this type
- Sandbox.Connection.DistanceSquared(Vector3) method
- Sandbox.Connection.Down(System.String) method
- Sandbox.Connection.Find(System.Guid) method
- Sandbox.Connection.GetUserData(System.String) method
- Sandbox.Connection.HasInventoryItem(System.Int32) method
- Sandbox.Connection.HasPermission(System.String) method
- Sandbox.Connection.Kick(System.String) method
- Sandbox.Connection.Pressed(System.String) method
- Sandbox.Connection.Released(System.String) method
- Sandbox.Connection.SendLog(Sandbox.LogLevel,System.String) method
- Sandbox.Connection.SendMessage(T) method
- Sandbox.Connection.SendRequest(T) method
- Sandbox.Connection.SendResponse(System.Guid,T) method
- Sandbox.Connection.Address property
- Sandbox.Connection.All property
- Sandbox.Connection.CanDestroyObjects property
- Sandbox.Connection.CanRefreshObjects property
- Sandbox.Connection.CanSpawnObjects property
- Sandbox.Connection.ConnectionTime property
- Sandbox.Connection.DisplayName property
- Sandbox.Connection.FriendInfo property
- Sandbox.Connection.Host property
- Sandbox.Connection.Id property
- Sandbox.Connection.IsActive property
- Sandbox.Connection.IsConnecting property
- Sandbox.Connection.IsHost property
- Sandbox.Connection.Latency property
- Sandbox.Connection.Local property
- Sandbox.Connection.MessagesRecieved property
- Sandbox.Connection.MessagesSent property
- Sandbox.Connection.Name property
- Sandbox.Connection.OwnerSteamId property
- Sandbox.Connection.PartyId property
- Sandbox.Connection.Ping property
- Sandbox.Connection.Stats property
- Sandbox.Connection.SteamId property
- Sandbox.Connection.Time property
- Sandbox.Connection.Filter type
Inherited members
Direct inherited members are not expanded here because the pinned record does not establish a complete inheritance closure.
Flow
The diagram separates the declared inputs, operation and result. Connections describe the recorded relationship; they do not establish execution order or lifecycle behaviour.
Open this operation in the flow explorer →
Examples
Workflow: Coordinate a feature component with update ordering and explicit state ownership (evidence-backed, not runtime verified)
No standalone code example is linked; the evidence-backed workflow is the bounded example surface for this declaration.
Constraints and pitfalls
- Execution context: game-or-shared-unknown
- A public declaration is not proof of sandbox allowlisting.
- No compile/runtime verification was run.
Prerequisites and limits
- Resolve the type identity in the pinned release before relying on its declaration.
Still unknown
- Installed-build callability, compile behaviour and runtime effects are not established by this snapshot.
declaration-and-sourcemetadata-and-source-only
Upstream documentation availability
Documentation text is not copied into this export because the release metadata redistribution licence is unresolved.
Evidence and verification
pinned metadata source correspondence unverified
- declaration: pinned-release-metadata
- implementation-source: engine/Sandbox.Engine/Systems/Networking/System/Channel/Connection.Filter.cs
- implementation-source: engine/Sandbox.Engine/Systems/Networking/System/Channel/Connection.Input.cs
- implementation-source: engine/Sandbox.Engine/Systems/Networking/System/Channel/Connection.KeyValues.cs
- implementation-source: engine/Sandbox.Engine/Systems/Networking/System/Channel/Connection.Receive.cs
- implementation-source: engine/Sandbox.Engine/Systems/Networking/System/Channel/Connection.Response.cs
- implementation-source: engine/Sandbox.Engine/Systems/Networking/System/Channel/Connection.Static.cs
- implementation-source: engine/Sandbox.Engine/Systems/Networking/System/Channel/Connection.Wire.cs
- implementation-source: engine/Sandbox.Engine/Systems/Networking/System/Channel/Connection.cs
Installed-build compile/runtime state: not run.
Related workflows
Coordinate a feature component with update ordering and explicit state ownership
Related diagrams
None selected.