Sandbox / type
Clothing
Sandbox.Clothing Overview
Declared type and relationship surface; behavioural intent is not inferred from the metadata alone.
Clothing is a declared class in the pinned release metadata.
Exact identity & snapshot
Type relationships
Declarations owned by this type
- Sandbox.Clothing..ctor() constructor
- Sandbox.Clothing.CanBeWornWith(Sandbox.Clothing) method
- Sandbox.Clothing.DressSceneObject(Sandbox.SceneModel,System.Collections.Generic.IEnumerable`1<Sandbox.Clothing>) method
- Sandbox.Clothing.GetModel(System.Collections.Generic.IEnumerable`1<Sandbox.Clothing>) method
- Sandbox.Clothing.GetModel(System.Collections.Generic.IEnumerable`1<Sandbox.Clothing>,Sandbox.TagSet) method
- Sandbox.Clothing.HasPermissions() method
- Sandbox.Clothing.AllowTintSelect property
- Sandbox.Clothing.Category property
- Sandbox.Clothing.ConditionalModels property
- Sandbox.Clothing.EyesMaterial property
- Sandbox.Clothing.HasHumanSkin property
- Sandbox.Clothing.HeelHeight property
- Sandbox.Clothing.HideBody property
- Sandbox.Clothing.HumanAltFemaleModel property
- Sandbox.Clothing.HumanAltModel property
- Sandbox.Clothing.HumanEyesMaterial property
- Sandbox.Clothing.HumanSkinBodyGroups property
- Sandbox.Clothing.HumanSkinMaterial property
- Sandbox.Clothing.HumanSkinMaterialGroup property
- Sandbox.Clothing.HumanSkinModel property
- Sandbox.Clothing.HumanSkinTags property
- Sandbox.Clothing.Icon property
- Sandbox.Clothing.MaterialGroup property
- Sandbox.Clothing.Model property
- Sandbox.Clothing.Parent property
- Sandbox.Clothing.SkinMaterial property
- Sandbox.Clothing.SlotsOver property
- Sandbox.Clothing.SlotsUnder property
- Sandbox.Clothing.SteamItemDefinitionId property
- Sandbox.Clothing.SubCategory property
- Sandbox.Clothing.Subtitle property
- Sandbox.Clothing.Tags property
- Sandbox.Clothing.TintDefault property
- Sandbox.Clothing.TintSelection property
- Sandbox.Clothing.Title property
- Sandbox.Clothing.BodyGroups type
- Sandbox.Clothing.ClothingCategory type
- Sandbox.Clothing.IconSetup type
- Sandbox.Clothing.Slots type
Inherited members
- Sandbox.GameResource.CopyFrom(Sandbox.GameResource)
- Sandbox.GameResource.Deserialize(System.Text.Json.Nodes.JsonObject)
- Sandbox.GameResource.GetReferencedPackages()
- Sandbox.GameResource.LoadFromJson(System.String)
- Sandbox.GameResource.Serialize()
- Sandbox.GameResource.StateHasChanged()
- Sandbox.GameResource.HasUnsavedChanges
- Sandbox.GameResource.IsRemote
- Sandbox.GameResource.IsValid
- Sandbox.GameResource.ResourceVersion
Flow
The diagram separates the declared inputs, operation and result. Connections describe the recorded relationship; they do not establish execution order or lifecycle behaviour.
Open this operation in the flow explorer →
Examples
No reviewed code example or workflow covers this declaration. Use the exact declaration and inputs/outputs flow as the available local teaching surface, then run a bounded installed-build probe before relying on behaviour. Open the exact declaration flow.
Constraints and pitfalls
- Execution context: game-or-shared-unknown
- A public declaration is not proof of sandbox allowlisting.
- No compile/runtime verification was run.
Prerequisites and limits
- Resolve the type identity in the pinned release before relying on its declaration.
Still unknown
- Installed-build callability, compile behaviour and runtime effects are not established by this snapshot.
declaration-and-sourcemetadata-and-source-only
Upstream documentation availability
Documentation text is not copied into this export because the release metadata redistribution licence is unresolved.
Evidence and verification
pinned metadata source correspondence unverified
- declaration: pinned-release-metadata
- implementation-source: engine/Sandbox.Engine/Game/Avatar/Clothing.cs
Installed-build compile/runtime state: not run.
Related workflows
None selected.
Related diagrams
None selected.